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Unreal Engine C++ API Reference > Runtime > MessagingRpc > IMessageRpcClient
Inheritance Hierarchy
- IMessageRpcClient::FCall
- IMessageRpcClient::TCall
References
Module | MessagingRpc |
Header | /Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcClient.h |
Include | #include "IMessageRpcClient.h" |
Syntax
template<typename RpcType, typename... P>
class TCall : public IMessageRpcClient::FCall
Remarks
Template for RPC requests.
Constructors
Destructors
Type | Name | Description | |
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~TCall () |
Functions
Type | Name | Description | |
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void | Complete
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const TSharedRef< IMessageContext, ESPMode::ThreadSafe >& ResponseContext |
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void * | ||
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TFuture< typename RpcType::FResult > | GetFuture () |
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const FGuid & | GetId () |
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void * | ||
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UScriptStruct * | ||
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void | TimeOut () |