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Unreal Engine C++ API Reference > Runtime > MessagingRpc > FMessageRpcServer
- IMessageRpcServer::SetSendProgressUpdate()
- FMessageRpcServer::SetSendProgressUpdate()
References
Module | MessagingRpc |
Header | /Engine/Source/Runtime/MessagingRpc/Public/MessageRpcServer.h |
Include | #include "MessageRpcServer.h" |
Source | /Engine/Source/Runtime/MessagingRpc/Private/MessageRpcServer.cpp |
virtual void SetSendProgressUpdate
&40;
bool InSendProgress
&41;
Remarks
Set if the server sends progress updates
Parameters
Name | Description |
---|---|
InSendProgress | if the server send rpc progress update |