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Unreal Engine C++ API Reference > Runtime > MessagingCommon > FMessageEndpoint
References
Module | MessagingCommon |
Header | /Engine/Source/Runtime/MessagingCommon/Public/MessageEndpoint.h |
Include | #include "MessageEndpoint.h" |
bool IsConnected&40;&41; const
Remarks
Checks whether this endpoint is connected to the bus. true if connected, false otherwise.