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Unreal Engine C++ API Reference > Runtime > Messaging > IMessageTransportHandler
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageTransportHandler.h |
Include | #include "IMessageTransportHandler.h" |
void ReceiveTransportMessage
&40;
const TSharedRef< IMessageContext, ESPMode::ThreadSafe > & Context,
const FGuid & NodeId
&41;
Remarks
Called by message transports when a message was received.
Parameters
Name | Description |
---|---|
Context | The context of the received message. |
NodeId | The identifier of the transport node that received the message. |