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Unreal Engine C++ API Reference > Runtime > Messaging > IBusListener
- IBusListener::NotifyRegistration()
- FMessageEndpoint::NotifyRegistration()
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageBusListener.h |
Include | #include "IMessageBusListener.h" |
void NotifyRegistration
&40;
const FMessageAddress & Address,
EMessageBusNotification Notification
&41;
Remarks
Notify a registration event from the bus This is called when a receiver is registered or unregistered from the bus.
Parameters
Name | Description |
---|---|
Address | The address of the recipient that just un/registered from the bus. |
Notification | The even type, either Registered or Unregistered |