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Unreal Engine C++ API Reference > Runtime > Messaging > IBusListener
- IBusListener::GetListenerThread()
- FMessageEndpoint::GetListenerThread()
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageBusListener.h |
Include | #include "IMessageBusListener.h" |
ENamedThreads::Type GetListenerThread&40;&41; const
Remarks
Gets the name of the thread on which to receive notifications.
If the listener's Notify[*] methods are thread-safe, return ThreadAny for best performance. Name of the listener thread.