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Unreal Engine C++ API Reference > Runtime > MeshDescription > UMeshDescriptionBase
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshDescriptionBase.h |
Include | #include "MeshDescriptionBase.h" |
Source | /Engine/Source/Runtime/MeshDescription/Private/MeshDescriptionBase.cpp |
bool IsVertexOrphaned
&40;
FVertexID VertexID
&41; const
Remarks
Returns whether a given vertex is orphaned, i.e. it doesn't form part of any polygon