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Unreal Engine C++ API Reference > Runtime > MeshDescription > TMeshUnboundedAttributeArraySet
- FMeshAttributeArraySetBase::SetNumElements()
- TMeshUnboundedAttributeArraySet::SetNumElements()
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
Include | #include "MeshAttributeArray.h" |
virtual void SetNumElements
(
const int32 Count
)
Remarks
Sets the number of elements to the exact number provided, preserving existing elements if the number is bigger