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Unreal Engine C++ API Reference > Runtime > MeshDescription > TMeshUnboundedAttributeArraySet
- FMeshAttributeArraySetBase::InsertChannel()
- TMeshUnboundedAttributeArraySet::InsertChannel()
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
Include | #include "MeshAttributeArray.h" |
virtual void InsertChannel
(
const int32 Index
)
Remarks
Insert a new attribute channel