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Unreal Engine C++ API Reference > Runtime > MeshDescription > TMeshUnboundedAttributeArraySet
- FMeshAttributeArraySetBase::GetNumChannels()
- TMeshUnboundedAttributeArraySet::GetNumChannels()
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
Include | #include "MeshAttributeArray.h" |
virtual int32 GetNumChannels() const
Remarks
Return number of channels this attribute has