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Unreal Engine C++ API Reference > Runtime > MeshDescription > TMeshUnboundedAttributeArraySet > GetArrayForChannel
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
Include | #include "MeshAttributeArray.h" |
const TAttributeArrayContainer < AttributeType > & GetArrayForChannel
(
const int32 Index
) const
Remarks
Return the TMeshAttributeArrayBase corresponding to the given attribute channel