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Unreal Engine C++ API Reference > Runtime > MeshDescription > TMeshElementArray
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshElementArray.h |
Include | #include "MeshElementArray.h" |
void Reset
&40;
const int32 Elements
&41;
Remarks
Resets the container, optionally reserving space for elements to be added