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Unreal Engine C++ API Reference > Runtime > MeshDescription > TAttributesSet > ForEach
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
Include | #include "MeshAttributeArray.h" |
template<typename ForEachFunc>
void ForEach
(
ForEachFunc Func
) const
Remarks
Call the supplied function on each attribute. The prototype should be Func( const FName AttributeName, auto AttributesConstRef );