Navigation
Unreal Engine C++ API Reference > Runtime > MeshDescription
Type
typedef TJumpTable< void(FName, ForEachFunc, FMeshAttributeArraySetBase &42;), TTupleArity< AttributeTypes >::Value > JumpTableType
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h |
Include | #include "MeshAttributeArray.h" |
Remarks
Declare type of jump table used to dispatch functions.