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Unreal Engine C++ API Reference > Runtime > MeshDescription > FMeshDescription
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
Include | #include "MeshDescription.h" |
Source | /Engine/Source/Runtime/MeshDescription/Private/MeshDescription.cpp |
void ReverseAllPolygonFacing()
Remarks
Reverses the winding order of all polygons in the mesh