Navigation
Unreal Engine C++ API Reference > Runtime > MeshDescription > FMeshDescription > GetVertexConnectedPolygons
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
Include | #include "MeshDescription.h" |
template<typename Alloc>
void GetVertexConnectedPolygons
(
const FVertexID VertexID,
TArray < FPolygonID , Alloc > & OutConnectedPolygonIDs
) const
Remarks
Populates the passed array of PolygonIDs with the polygons connected to this vertex