Navigation
Unreal Engine C++ API Reference > Runtime > MeshDescription > FMeshDescription
References
Module | MeshDescription |
Header | /Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
Include | #include "MeshDescription.h" |
Source | /Engine/Source/Runtime/MeshDescription/Private/MeshDescription.cpp |
void DeleteTriangles
(
const TArray < FTriangleID > & Triangles
)
Remarks
Deletes triangles from the mesh and remove all orphaned polygon groups, vertex instances, edges and vertices. Will not compact the internal arrays, you must call Compact() manually.