FStaticMeshLODResourcesToDynamicMesh

[FStaticMeshLODResourcesToDynamicMesh](API\Runtime\MeshConversionEngineTypes\FStaticMeshLODResourcesToDynamic-) can be used to create a [FDynamicMesh3](API\Runtime\GeometryCore\FDynamicMesh3) from a [FStaticMeshLODResources](API\Runtime\Engine\FStaticMeshLODResources), which is the variant of the mesh in a StaticMesh Asset used for rendering (and which is available at runtime).