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Unreal Engine C++ API Reference > Runtime > MediaUtils > TMediaObjectPool
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaObjectPool.h |
Include | #include "MediaObjectPool.h" |
Syntax
class TDeleter
Remarks
Deleter for pooled objects.
Constructors
Type | Name | Description | |
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TDeleter
(
const TSharedRef< TStorage, ESPMode::ThreadSafe >& InStorage |
Create and initialize a new instance. |
Operators
Type | Name | Description | |
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void | operator()
(
ObjectType* ObjectToDelete |
Function operator to execute deleter. |