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Unreal Engine C++ API Reference > Runtime > MediaUtils > IMediaPlayerLifecycleManagerDelegate
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/IMediaPlayerLifecycleManager.h |
Include | #include "IMediaPlayerLifecycleManager.h" |
Syntax
enum
&123;
ResourceFlags_Decoder = 1 << 0
&125;