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Unreal Engine C++ API Reference > Runtime > MediaUtils > FMediaPlayerFacade
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaPlayerFacade.h |
Include | #include "MediaPlayerFacade.h" |
Source | /Engine/Source/Runtime/MediaUtils/Private/MediaPlayerFacade.cpp |
bool NotifyLifetimeManagerDelegate_PlayerOpen
&40;
IMediaPlayerLifecycleManagerDelegate::IControlRef & NewLifecycleManagerDelegateControl,
const FString & InUrl,
const IMediaOptions &42; Options,
const FMediaPlayerOptions &42; InPlayerOptions,
IMediaPlayerFactory &42; PlayerFactory,
bool bWillCreatePlayer,
uint32 WillUseNewResources,
uint64 NewPlayerInstanceID
&41;
Remarks
Internal.