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Unreal Engine C++ API Reference > Runtime > MediaAssets > UPlatformMediaSource
- UMediaSource::HasMediaOption()
- UPlatformMediaSource::HasMediaOption()
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/PlatformMediaSource.h |
Include | #include "PlatformMediaSource.h" |
Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/PlatformMediaSource.cpp |
virtual bool HasMediaOption
(
const FName & Key
) const