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Unreal Engine C++ API Reference > Runtime > MediaAssets > UMediaSource
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/MediaSource.h |
Include | #include "MediaSource.h" |
Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSource.cpp |
void SetMediaOption
&40;
const FName & Key,
FVariant & Value
&41;
Remarks
Sets the media option specified by Key to the supplied Variant.