Navigation
Unreal Engine C++ API Reference > Runtime > MediaAssets > UMediaSource
- UMediaSource::GetUrl()
- UFileMediaSource::GetUrl()
- UPlatformMediaSource::GetUrl()
- UStreamMediaSource::GetUrl()
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/MediaSource.h |
Include | #include "MediaSource.h" |
UFUNCTION (BlueprintCallable, Category="Media|MediaSource")
virtual FString GetUrl() const
Remarks
Get the media source's URL string (must be implemented in child classes). The media URL.
See Also
GetProxies