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Unreal Engine C++ API Reference > Runtime > MediaAssets > UMediaPlayer
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h |
Include | #include "MediaPlayer.h" |
Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlayer.cpp |
bool Previous&40;&41;
Remarks
Open the previous item in the current play list.
The player will start playing the new media source if it was playing something previously, otherwise it will only open the media source. true on success, false otherwise.
See Also
SetPlaylist