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API > API/Runtime > API/Runtime/MediaAssets > API/Runtime/MediaAssets/UMediaPlayer
Description
Open the previous item in the current play list.
The player will start playing the new media source if it was playing something previously, otherwise it will only open the media source.
| Name | Previous |
| Type | function |
| Header File | /Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h |
| Include Path | #include "MediaPlayer.h" |
| Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlayer.cpp |
UFUNCTION (BlueprintCallable, Category="Media|MediaPlayer")
bool Previous()
true on success, false otherwise.
See Also
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SetPlaylist