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API > API/Runtime > API/Runtime/MediaAssets > API/Runtime/MediaAssets/UMediaPlayer
Description
Open the specified media source with options using a latent action.
A result of true indicates that the player successfully completed all requested operations.
| Name | OpenSourceLatent |
| Type | function |
| Header File | /Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h |
| Include Path | #include "MediaPlayer.h" |
| Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlayer.cpp |
UFUNCTION (BlueprintCallable, Category="Media|MediaPlayer",
Meta=(Latent, LatentInfo="LatentInfo", WorldContext="WorldContextObject"))
void OpenSourceLatent
(
const UObject * WorldContextObject,
struct FLatentActionInfo LatentInfo,
UMediaSource * MediaSource,
const FMediaPlayerOptions & Options,
bool & bSuccess
)
Parameters
| Name | Remarks |
|---|---|
| MediaSource | The media source to open. |
| Options | The media player options to apply. |
| bSuccess | All requested operations have completed successfully. |
See Also
-
OpenUrl
-
Reopen