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Unreal Engine C++ API Reference > Runtime > MediaAssets
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h |
Include | #include "MediaPlayer.h" |
Syntax
USTRUCT (BlueprintType )
struct FMediaMetadataItemsBPT
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FMediaMetadataItemBPT > | Items |