Navigation
API > API/Runtime > API/Runtime/Media > API/Runtime/Media/IMediaTextureSample
References
| Module | Media |
| Header | /Engine/Source/Runtime/Media/Public/IMediaTextureSample.h |
| Include | #include "IMediaTextureSample.h" |
FMediaTimeStamp GetTime() const
Remarks
Get the sample time (in the player's local clock).
This value is used primarily for debugging purposes. Sample time.
See Also
GetTexture