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API > API/Runtime > API/Runtime/Media > API/Runtime/Media/IMediaTextureSample
Description
Get the sample time (in the player's local clock).
This value is used primarily for debugging purposes.
| Name | GetTime |
| Type | function |
| Header File | /Engine/Source/Runtime/Media/Public/IMediaTextureSample.h |
| Include Path | #include "IMediaTextureSample.h" |
FMediaTimeStamp GetTime() const
Sample time.
See Also
-
GetTexture