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API > API/Runtime > API/Runtime/Media > API/Runtime/Media/IMediaPlayer
Description
Tick the player in the Fetch phase.
Media players may override this method to fetch newly decoded input samples before they are rendered on textures or audio components.
| Name | TickFetch |
| Type | function |
| Header File | /Engine/Source/Runtime/Media/Public/IMediaPlayer.h |
| Include Path | #include "IMediaPlayer.h" |
virtual void TickFetch
(
FTimespan DeltaTime,
FTimespan Timecode
)
Parameters
| Name | Remarks |
|---|---|
| DeltaTime | Time since last tick. |
| Timecode | The current media time code. |
See Also
-
TickInput