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Unreal Engine C++ API Reference > Runtime > Media
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaOptions.h |
Include | #include "IMediaOptions.h" |
Syntax
class IMediaOptions
Remarks
Interface for media options.
Functions
Type | Name | Description | |
---|---|---|---|
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FName | Get the name of the desired native player. | |
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bool | GetMediaOption
(
const FName& Key, |
Get a Boolean media option. |
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double | GetMediaOption
(
const FName& Key, |
Get a double precision floating point media option. |
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int64 | GetMediaOption
(
const FName& Key, |
Get a signed integer media option. |
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FString | GetMediaOption
(
const FName& Key, |
Get a string media option. |
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FText | GetMediaOption
(
const FName& Key, |
Get a localized text media option. |
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TSharedPtr< FDataContainer, ESPMode::ThreadSafe > | GetMediaOption
(
const FName& Key, |
Get a complex data type media option. |
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bool | HasMediaOption
(
const FName& Key |
Check whether the specified option is set. |
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const UObject * | ToUObject () |
Classes
Type | Name | Description | |
---|---|---|---|
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FDataContainer |