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API > API/Runtime > API/Runtime/Media
Interface for media options.
| Name | IMediaOptions |
| Type | class |
| Header File | /Engine/Source/Runtime/Media/Public/IMediaOptions.h |
| Include Path | #include "IMediaOptions.h" |
Syntax
class IMediaOptions
Derived Classes
Classes
| Name | Remarks |
|---|---|
| FDataContainer |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetDesiredPlayerName() |
Get the name of the desired native player. | IMediaOptions.h | |
bool GetMediaOption
(
const FName& Key, |
Get a Boolean media option. | IMediaOptions.h | |
double GetMediaOption
(
const FName& Key, |
Get a double precision floating point media option. | IMediaOptions.h | |
int64 GetMediaOption
(
const FName& Key, |
Get a signed integer media option. | IMediaOptions.h | |
FString GetMediaOption
(
const FName& Key, |
Get a string media option. | IMediaOptions.h | |
FText GetMediaOption
(
const FName& Key, |
Get a localized text media option. | IMediaOptions.h | |
virtual TSharedPtr< FDataContainer, ESPMode::ThreadSafe > GetMediaOption
(
const FName& Key, |
Get a complex data type media option. | IMediaOptions.h | |
bool HasMediaOption
(
const FName& Key |
Check whether the specified option is set. | IMediaOptions.h | |
const UObject * ToUObject() |
IMediaOptions.h |