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API > API/Runtime > API/Runtime/Media
Interface for media framework clocks.
| Name | IMediaClock |
| Type | class |
| Header File | /Engine/Source/Runtime/Media/Public/IMediaClock.h |
| Include Path | #include "IMediaClock.h" |
Syntax
class IMediaClock
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMediaClock() |
Virtual destructor. | IMediaClock.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddSink
(
const TSharedRef< IMediaClockSink, ESPMode::ThreadSafe >& Sink |
Add a media clock sink. | IMediaClock.h | |
| Get the clock's current time code. | IMediaClock.h | ||
bool IsTimecodeLocked () |
Whether the clock's time code is locked to an external time source. | IMediaClock.h | |
void RemoveSink
(
const TSharedRef< IMediaClockSink, ESPMode::ThreadSafe >& Sink |
Remove a media clock sink. | IMediaClock.h |