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Unreal Engine C++ API Reference > Runtime > Media
References
Module | Media |
Header | /Engine/Source/Runtime/Media/Public/IMediaControls.h |
Include | #include "IMediaControls.h" |
Syntax
enum EMediaTimeRangeType
{
Absolute,
Current,
}
Values
Name | Description |
---|---|
Absolute | Total absolute time range as defined by the media. |
Current | Current time range of the media, set by media internal means or through API calls. |
Remarks
Different types of media timeline ranges.