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Unreal Engine C++ API Reference > Runtime > MaterialShaderQualitySettings > FMaterialShaderQualitySettingsCustomization
References
Module | MaterialShaderQualitySettings |
Header | /Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettingsCustomization.h |
Include | #include "MaterialShaderQualitySettingsCustomization.h" |
Source | /Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettingsCustomization.cpp |
TSharedRef< ITableRow > HandleGenerateQualityWidget
&40;
TSharedPtr< struct FShaderQualityOverridesListItem > InItem,
const TSharedRef< STableViewBase > & OwnerTable
&41;