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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassExecutionContext
| Name | TFragmentView |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassExecutionContext.h |
| Include Path | #include "MassExecutionContext.h" |
Syntax
template<typename ViewType>
struct TFragmentView
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassExecutionContext.h | |||
TFragmentView
(
const FMassFragmentRequirementDescription& InRequirement |
MassExecutionContext.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FragmentView | ViewType | MassExecutionContext.h | ||
| Requirement | FMassFragmentRequirementDescription | MassExecutionContext.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const UScriptStruct* FragmentType |
MassExecutionContext.h |