Navigation
Unreal Engine C++ API Reference > Runtime > MRMesh > UMeshReconstructorBase
References
Module | MRMesh |
Header | /Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.h |
Include | #include "MeshReconstructorBase.h" |
Source | /Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.cpp |
UFUNCTION (BlueprintCallable, Category="Mesh Reconstruction")
virtual bool IsReconstructionStarted() const