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Unreal Engine C++ API Reference > Runtime > MRMesh > UMRMeshComponent
References
Module | MRMesh |
Header | /Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h |
Include | #include "MRMeshComponent.h" |
Source | /Engine/Source/Runtime/MRMesh/Private/MRMeshComponent.cpp |
virtual void GetUsedMaterials
(
TArray< UMaterialInterface * > & OutMaterials,
bool bGetDebugMaterials
) const