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Unreal Engine C++ API Reference > Runtime > MRMesh > FBaseMeshReconstructorModule
References
Module | MRMesh |
Header | /Engine/Source/Runtime/MRMesh/Public/BaseMeshReconstructorModule.h |
Include | #include "BaseMeshReconstructorModule.h" |
static bool IsAvailable()
Remarks
Check to see that there is a MeshReconstructor module available. True if there exists a MeshReconstructor module registered.