Navigation
Unreal Engine C++ API Reference > Runtime > MRMesh
Inheritance Hierarchy
- IModuleInterface
- IModularFeature
- FBaseMeshReconstructorModule
References
Module | MRMesh |
Header | /Engine/Source/Runtime/MRMesh/Public/BaseMeshReconstructorModule.h |
Include | #include "BaseMeshReconstructorModule.h" |
Syntax
class FBaseMeshReconstructorModule :
public IModuleInterface,
public IModularFeature
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
FBaseMeshReconstructorModule & | Get () |
Singleton-like access to a MeshReconstructorModule. |
![]() ![]() |
FName | MODULAR FEATURE SUPPORT Part of the pattern for supporting modular features. | |
![]() ![]() |
bool | IsAvailable () |
Check to see that there is a MeshReconstructor module available. |
![]() ![]() |
void | Register module as a MeshReconstructor on startup. |