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API > API/Runtime > API/Runtime/LocalFileNetworkReplayStreaming
Archive to wrap the file reader and respect chunk boundaries
| Name | FLocalFileStreamFArchive |
| Type | class |
| Header File | /Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h |
| Include Path | #include "LocalFileNetworkReplayStreaming.h" |
Syntax
class FLocalFileStreamFArchive : public FArchive
Inheritance Hierarchy
- FArchiveState → FArchive → FLocalFileStreamFArchive
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_DISABLE_DEPRECATION_WARNINGS FLocalFileStreamFArchive () |
LocalFileNetworkReplayStreaming.h | ||
FLocalFileStreamFArchive
(
const FLocalFileStreamFArchive& |
LocalFileNetworkReplayStreaming.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAtEndOfReplay | bool | LocalFileNetworkReplayStreaming.h | ||
| Buffer | TArray< uint8 > | LocalFileNetworkReplayStreaming.h | ||
| Pos | int32 | LocalFileNetworkReplayStreaming.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArchivePos | int64 | LocalFileNetworkReplayStreaming.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AtEnd() |
LocalFileNetworkReplayStreaming.h | ||
void Reset() |
LocalFileNetworkReplayStreaming.h | ||
virtual void Seek
(
int64 InPos |
LocalFileNetworkReplayStreaming.h | ||
virtual PRAGMA_ENABLE_DEPRECATION_WARNINGS void Serialize
(
void* V, |
LocalFileNetworkReplayStreaming.h | ||
virtual int64 Tell () |
LocalFileNetworkReplayStreaming.h | ||
int64 Tell () |
LocalFileNetworkReplayStreaming.h | ||
virtual int64 TotalSize () |
LocalFileNetworkReplayStreaming.h | ||
int64 TotalSize () |
LocalFileNetworkReplayStreaming.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLocalFileStreamFArchive & operator=
(
const FLocalFileStreamFArchive& |
LocalFileNetworkReplayStreaming.h |