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API > API/Runtime > API/Runtime/LocalFileNetworkReplayStreaming
Struct to hold replay data chunk metadata
| Name | FLocalFileReplayDataInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h |
| Include Path | #include "LocalFileNetworkReplayStreaming.h" |
Syntax
struct FLocalFileReplayDataInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLocalFileReplayDataInfo() |
LocalFileNetworkReplayStreaming.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChunkIndex | int32 | LocalFileNetworkReplayStreaming.h | ||
| MemorySizeInBytes | int32 | LocalFileNetworkReplayStreaming.h | ||
| ReplayDataOffset | int64 | LocalFileNetworkReplayStreaming.h | ||
| SizeInBytes | int32 | LocalFileNetworkReplayStreaming.h | ||
| StreamOffset | int64 | LocalFileNetworkReplayStreaming.h | ||
| Time1 | uint32 | LocalFileNetworkReplayStreaming.h | ||
| Time2 | uint32 | LocalFileNetworkReplayStreaming.h |