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Unreal Engine C++ API Reference > Runtime > LocalFileNetworkReplayStreaming
References
Module | LocalFileNetworkReplayStreaming |
Header | /Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h |
Include | #include "LocalFileNetworkReplayStreaming.h" |
Syntax
struct FLocalFileReplayCustomVersion
Constructors
Type | Name | Description | |
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Enums
Type | Name | Description | |
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Type |
Constants
Name | Description |
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Guid | The GUID for this custom version number. |