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API > API/Runtime > API/Runtime/LocalFileNetworkReplayStreaming > API/Runtime/LocalFileNetworkReplayStreaming/FLocalFileNetworkReplayStreamer
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
LocalFileNetworkReplayStreaming.h |
|
|
|
LocalFileNetworkReplayStreaming.h |
|
FLocalFileNetworkReplayStreamer()
| |
|
| Name |
FLocalFileNetworkReplayStreamer |
| Type |
function |
| Header File |
/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h |
| Include Path |
#include "LocalFileNetworkReplayStreaming.h" |
| Source |
/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Private/LocalFileNetworkReplayStreaming.cpp |
FLocalFileNetworkReplayStreamer()
FLocalFileNetworkReplayStreamer(const FString &)
| |
|
| Name |
FLocalFileNetworkReplayStreamer |
| Type |
function |
| Header File |
/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h |
| Include Path |
#include "LocalFileNetworkReplayStreaming.h" |
| Source |
/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Private/LocalFileNetworkReplayStreaming.cpp |
FLocalFileNetworkReplayStreamer
(
const FString & InDemoSavePath
)