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Unreal Engine C++ API Reference > Runtime > LocalFileNetworkReplayStreaming
References
Module | LocalFileNetworkReplayStreaming |
Header | /Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h |
Include | #include "LocalFileNetworkReplayStreaming.h" |
Syntax
struct FLocalFileChunkInfo
Remarks
Struct to hold chunk metadata
Variables
Type | Name | Description | |
---|---|---|---|
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ELocalFileChunkType | ChunkType | |
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int64 | DataOffset | |
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int32 | SizeInBytes | |
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int64 | TypeOffset |
Constructors
Type | Name | Description | |
---|---|---|---|
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