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API > API/Runtime > API/Runtime/LiveLinkInterface
Classes
| Type | Name | Description | |
|---|---|---|---|
| FCachedSubjectFrame | |||
| FLiveLinkAnimationFrameData | Dynamic data for Animation purposes. | ||
| FLiveLinkBasicBlueprintData | Facility structure to handle base data in blueprint | ||
| FLiveLinkCameraBlueprintData | Facility structure to handle camera data in blueprint | ||
| FLiveLinkCameraFrameData | Dynamic data for camera | ||
| FLiveLinkCameraStaticData | Static data for Camera data. | ||
| FLiveLinkLightBlueprintData | Facility structure to handle light data in blueprint | ||
| FLiveLinkLightFrameData | Dynamic data for light. | ||
| FLiveLinkLightStaticData | Static data for Light data. | ||
| FLiveLinkSkeletonStaticData | Static data for Animation purposes. Contains data about bones that shouldn't change every frame. | ||
| FLiveLinkTransform | |||
| FLiveLinkTransformBlueprintData | Facility structure to handle transform data in blueprint | ||
| FLiveLinkTransformFrameData | Dynamic data for Transform | ||
| FLiveLinkTransformStaticData | Static data for Transform data. | ||
| FSubjectFrameHandle | |||
| FSubjectMetadata | |||
| ULiveLinkAnimationRole | Role associated for Animation / Skeleton data. | ||
| ULiveLinkBasicRole | Role associated for no specific role data. | ||
| ULiveLinkCameraRole | Role associated for Camera data. | ||
| ULiveLinkLightRole | Role associated for Light data. | ||
| ULiveLinkTransformRole | Role associated for Camera data. |