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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ILiveLinkClient
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h |
Include | #include "ILiveLinkClient.h" |
TArray < FGuid > GetVirtualSources
(
bool bEvenIfPendingKill
) const
Remarks
Get a list of all the VirtualSubjects sources the list of sources.
Parameters
Name | Description |
---|---|
bEvenIfPendingKill | Whether or not to include sources that are pending kill. |