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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ILiveLinkClient > GetSubjectFrameTimes
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h |
Include | #include "ILiveLinkClient.h" |
TArray < FLiveLinkTime > GetSubjectFrameTimes
(
const FLiveLinkSubjectKey & SubjectKey
) const
Remarks
Get the time of all the frames for a specific subject, including computed offsets.
Use for debugging purposes.