| bGenerateSubFrame |
bool |
|
LiveLinkSourceSettings.h |
- EditAnywhere
- Category="Settings"
|
| bKeepAtLeastOneFrame |
bool |
When cleaning the buffer keep at least one frame, even if the frame doesn't matches the other options. |
LiveLinkSourceSettings.h |
- EditAnywhere
- AdvancedDisplay
- Category="Settings"
|
| bUseTimecodeSmoothLatest |
bool |
When evaluating with timecode, align source timecode using a continuous clock offset to do a smooth latest This means that even if engine Timecode and source Timecode are not aligned, the offset between both clocks will be tracked to keep them aligned. |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category="Settings"
|
| bValidEngineTimeEnabled |
bool |
Enabled the ValidEngineTime setting. |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category="Settings"
- Meta=(InlineEditConditionToggle=true)
|
| bValidTimecodeFrameEnabled |
bool |
If the frame timecode is older than ValidTimecodeFrame, remove it from the buffer list (in TimecodeFrameRate). |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category="Settings"
- Meta=(InlineEditConditionToggle=true)
|
| DetectedFrameRate |
FFrameRate |
FrameRate taken from one of the subjects. It's expected that all subjects have the same FrameRate |
LiveLinkSourceSettings.h |
- VisibleAnywhere
- Category="Settings"
|
| EngineTimeClockOffset |
double |
Continuously updated clock offset estimator between source clock and engine clock (in seconds) |
LiveLinkSourceSettings.h |
- VisibleAnywhere
- Category="Settings"
- AdvancedDisplay
- Meta=(ForceUnits=s)
|
| EngineTimeOffset |
float |
When evaluating with time: how far back from current time should we read the buffer (in seconds) |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category="Settings"
- Meta=(ForceUnits=s)
|
| LatestOffset |
int32 |
When evaluating with latest: how far back from latest frame should we read the buffer |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category="Settings"
|
| MaxNumberOfFrameToBuffered |
int32 |
Maximum number of frames to keep in memory. |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category="Settings"
- Meta=(ClampMin=1, DisplayName="Buffer Size (Frames)")
|
| SmoothEngineTimeOffset |
double |
Continuously updated offset to achieve a smooth evaluation time (in seconds) |
LiveLinkSourceSettings.h |
- VisibleAnywhere
- Category="Settings"
- AdvancedDisplay
- Meta=(ForceUnits=s)
|
| SourceTimecodeFrameRate |
FFrameRate |
What is the source frame rate. |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category="Settings"
- Meta=(EditCondition="bGenerateSubFrame")
|
| TimecodeClockOffset |
double |
Continuously updated clock offset estimator between source timecode clock and engine timecode provider clock (in seconds) |
LiveLinkSourceSettings.h |
- VisibleAnywhere
- Category="Settings"
- AdvancedDisplay
- Meta=(ForceUnits=s)
|
| TimecodeFrameOffset |
float |
When evaluating with timecode: how far back from current timecode should we read the buffer (in TimecodeFrameRate). |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category="Settings"
|
| ValidEngineTime |
float |
If the frame is older than ValidTime, remove it from the buffer list (in seconds). |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category="Settings"
- Meta=(ForceUnits=s, ClampMin=0.5, EditCondition="bValidEngineTimeEnabled")
|
| ValidTimecodeFrame |
int32 |
If the frame timecode is older than ValidTimecodeFrame, remove it from the buffer list (in TimecodeFrameRate). |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category="Settings"
- Meta=(ClampMin=1, EditCondition="bValidTimecodeFrameEnabled")
|