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bool |
bGenerateSubFrame |
|
 |
bool |
bKeepAtLeastOneFrame |
When cleaning the buffer keep at least one frame, even if the frame doesn't matches the other options. |
 |
bool |
bUseTimecodeSmoothLatest |
When evaluating with timecode, align source timecode using a continuous clock offset to do a smooth latest This means that even if engine Timecode and source Timecode are not aligned, the offset between both clocks will be tracked to keep them aligned. |
 |
bool |
bValidEngineTimeEnabled |
Enabled the ValidEngineTime setting. |
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bool |
bValidTimecodeFrameEnabled |
If the frame timecode is older than ValidTimecodeFrame, remove it from the buffer list (in TimecodeFrameRate). |
 |
FFrameRate |
DetectedFrameRate |
FrameRate taken from one of the subjects. It's expected that all subjects have the same FrameRate |
 |
double |
EngineTimeClockOffset |
Continuously updated clock offset estimator between source clock and engine clock (in seconds) |
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float |
EngineTimeOffset |
When evaluating with time: how far back from current time should we read the buffer (in seconds) |
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int32 |
LatestOffset |
When evaluating with latest: how far back from latest frame should we read the buffer |
 |
int32 |
MaxNumberOfFrameToBuffered |
Maximum number of frames to keep in memory. |
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double |
SmoothEngineTimeOffset |
Continuously updated offset to achieve a smooth evaluation time (in seconds) |
 |
FFrameRate |
SourceTimecodeFrameRate |
What is the source frame rate. |
 |
double |
TimecodeClockOffset |
Continuously updated clock offset estimator between source timecode clock and engine timecode provider clock (in seconds) |
 |
float |
TimecodeFrameOffset |
When evaluating with timecode: how far back from current timecode should we read the buffer (in TimecodeFrameRate). |
 |
float |
ValidEngineTime |
If the frame is older than ValidTime, remove it from the buffer list (in seconds). |
 |
int32 |
ValidTimecodeFrame |
If the frame timecode is older than ValidTimecodeFrame, remove it from the buffer list (in TimecodeFrameRate). |