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API > API/Runtime > API/Runtime/LiveLinkInterface
Struct for static Gamepad Input Device data
| Name | FLiveLinkGamepadInputDeviceStaticData |
| Type | struct |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkInputDeviceTypes.h |
| Include Path | #include "Roles/LiveLinkInputDeviceTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FLiveLinkGamepadInputDeviceStaticData : public FLiveLinkBaseStaticData
Inheritance Hierarchy
- FLiveLinkBaseStaticData → FLiveLinkGamepadInputDeviceStaticData